| Category | New Users |
| Time Required | 20 minutes |
| Tutorial File Used | vacuum_part2.wire (updated in the Get started lesson) |
Designs in Alias start from curves and surfaces. This lesson focuses on creating surfaces and understanding the relationship between curves and surfaces, and how Construction History can assist the design process.
In this lesson, you create and evaluate the initial surfaces for the vacuum. This lesson also introduces Construction History and basic organization skills.
With the curves placed according to the sketch, you can create surfaces for the top of the vacuum. The curves are linked through Construction History to the surfaces, allowing easy adjustment later on.
-click the motorbox layer and choose the submenu item
. The initial motor and dustbin shape is only needed for reference as you build further surfaces. 
+
+
(Windows), or
+
+
(Mac) to Tumble to a view of the scene.
It is a good practice to put curves and surfaces on separate layers.



. 
While the Rail Surface options dialog is open, the prompt line says Select generation curve. The tool is active when its options are being edited.

The curve becomes highlighted and the prompt line says Select primary rail curve .

From the pick chooser menu, select "curve#4" (the # may be different) to pick and highlight the original curve.


+
+
to bring up the display marking menu and drag to the right to select
. 

the model as vacuum_part3.wire.The goal of modeling only one half of the vacuum is to simplify the process, but take care that the halves line up and appear as a single object when finished. Symmetry and visual analysis tools assist in making adjustments.
-click the topsurfaces layer in the Layer Bar, and choose from the context menu. This activates visual symmetry for all contents of the layer. 
By default, the symmetry display shows symmetric geometry across the X axis. By setting up the sketches and curves so that the center of the vacuum crosses the origin along the X axis, this default symmetry is useful for previewing what the other half of the model would look like.

The alternating black and white lines (also called "zebra stripes") do not meet as they cross the centerline.

This indicates that the curvature of the surfaces is not continuous. When the halves are later connected, they should form a visually continuous surface.
key to magnet-snap, and click-drag with the
to move the picked CV upward. Move the cursor near the first CV of the same curve, and the picked CV snaps to the same height as that CV. 
(If the CV "flies off" to some other point while moving, 
with
+ Z (Windows) or (
+ Z (Mac), and try again.)

The "zebra stripes" appear continuous as they cross the centerline between the surfaces, indicating that tangency has been achieved.
Construction History updates an object when a source object is modified. Moving the second CV to be in line with the initial CV, and perpendicular to the plane of symmetry provides a tangent condition.
The top surfaces do not match the shape of the top of the vacuum design, but the surface can be trimmed to fit the design without losing its shape.
ON from the marking menu. This will replace the diagnostic display method.

. The prompt line states Select surface(s) or projection vector. Enter X, Y, or Z for axis.



.

The result looks a lot more like the top surface from the sketch.

the model as vacuum_part3.wire.Another way to navigate the contents of your scene and manipulate layers is with the Object Lister.


to open the options for the Object Lister window. 
The Object Lister will appear, attached to the left side of the Alias window area. The Embedded option creates a window that does not float above the main window, and can be quickly accessed when needed.

The "double-arrow" toggle
means the embedded Object Lister will open or close when the mouse cursor passes over it. The "single-arrow and bar" toggle
means the embedded Object Lister title bar on the right side must be clicked to open or close the window.
from the menu at the upper left corner of the Object Lister. The Object Lister organizes your scene based on either modeling layers (By Layer), or in the following order: Canvases, Construction Entities, Group Nodes, followed by all other geometry (By Object). The default is By Layer.
-click the imageref layer in the Object Lister, and choose from the context menu.
-clicking on the visibility toggle box to the left of the layer name will also toggle visibility.
-click the
arrow next to each layer to show or hide the object contents of the layer.
-click the topcurves layer to make it active for the next modeling step. 


tool, and draw curve along the back edge with
-click and drag to place three edit points. 
OFF.
-click and drag to start a new edit point curve by the back edge, and press
(Windows) or
(Mac) to snap this point to the centerline. 
-click and drag to place two more edit points to define the back curve. 


.

, and pick the back curve as the generation curve. NOTE: You may need to set the Rail Surface options back to Single Rail in order for this to work as expected. 

With symmetry active for this layer, a symmetric version of the new surface (with dashed edges) is visible as well.

the model as vacuum_part3.wire.When you modify the curves of the back surface, the model updates due to active Construction History.


. This will hide the grid in all views to make further steps easier to see.


. This window shows the objects in the scene with Construction History, grouped by the tool that created them.
-click the generation curve to unpick it.

. This tool modifies the curve with handles, but retains the overall curvature.

.
-click the imageref layer and set the state to .To create a region on the back surface to trim, the edge of the top surface can be extended down while maintaining curvature.


.

.
The curvature of the original curve is maintained during extension.


.The back surface now has two curves-on-surface, but they do not completely enclose a region for trimming.


.

.

the view to see the results.
the model as vacuum_part3.wire.