Pick curves-on-surface, locators, image planes, objects with the same shaders, templated objects, and objects from within a group.
Pick or unpick a curve-on-surface
You can set the tool to pick only visual curves-on-surface, or only geometry curves-on-surface through the option box.
- In the Palette, choose Pick > Locator or click its icon.
The pick tool now selects locators.
- Click the locator or locators to make them active.
Pick or unpick an image plane
The image plane floats behind other types of geometry and always remains flat to the computer screen like a background.
- In the Palette, choose Pick > Object Types > Image Plane or click its icon.
- Click the image plane in the window.
Picked image planes display in modeling windows with a highlight around the border.
In the SBD window, picked image planes display with a highlighted border, below their camera.
You can pick image planes in the SBD window using any of these object picking modes:
Pick all surfaces using the same shader
- Pick a surface with the shader of interest.
- In the Palette, choose Pick > Object Types > Pick by Shader.
All surfaces to which that shader has been assigned are automatically picked.
If more than one surface is active when the tool is selected, all surfaces with those shaders (in the case of more than one shader) are selected.
You can also pick the surface(s) after invoking the tool.
Pick or unpick a templated object
Pick or unpick an object inside a group
Pick a selection handle
- In the Palette, choose Animation > Pick > Selection Handle.
You can pick selection handles (and their target objects) with the Pick > Object tool. This tool only picks selection handles, allowing you to draw a pick box around lots of objects and only pick the selection handles.