Creates a library of animation actions to be used in another model or scene.
You can choose to store just the (or actions) that are used by the selected items to create animation curve libraries, or the as well, which stores the channels of each selected object and a description of which curves (or actions) they use.
If is selected, the resulting Curve library files cannot be imported into Alias. (Alias needs both curves and hierarchy.)
If is selected, the file can be retrieved onto picked objects using File > Import > Anim
.
You can store curves for parameters, or just those chosen in the or parameter control window (see Animation > Editors > Param Control
for details).
This option also lets you store parts of a hierarchy. For example, if CV animation is disabled in the param control window, and you choose , everything in the hierarchy is stored except CV animations. This option also lets you avoid storing animations for animated shaders.
If toggled ON, each channel is written out as linked to a single parameter curve action that is sampled in frame increments specified by the By option. This is similar to replacing the channel and possibly all its timewarp actions with a single action, as in in the (Animation > Editors > Action Window
).
If is toggled ON, the following options are displayed. You can write out the animation on a channel for its complete range, or only within the specified time.
– Each channel is written out as a parameter curve action defined over the complete range of the channel using the slider.
– The channel is sampled only between the specified and values, with an interval determined by the value.
Either rename the existing curve before retrieving the animation, or edit the Anim SDL file and rename both the curve and the expression’s reference to it.
Use ON in the retrieve operation, or rename the existing curve or the curve in the Anim SDL file before retrieving.