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1056 views1 edit(s)11649 characters(s) Page last modified 11:37, 5 Mar 2012 by contentconnector
How to add your knowledge

Render > Create Lights > Linear

    Table of contents
    1. 1. Linear Light Options

    Creates a fluorescent tube-like light.

    Linear lights are one-dimensional lines of light like fluorescent tubes. A linear light is initially two units long. Use Transform > Scale to re-size a linear light.

    Linear light shadows are much more costly than point light shadows. The increase in cost is proportional to the complexity of the scene and the length of the linear light.

    Linear Light Options

    The Linear Light Options can be opened using the Linear light tool.

    Color

    The color of the light. If you map a texture to this parameter, the light projects the texture. (The exact method of projection depends on the Light Type.) The default setting is white.

    Intensity

    The brightness of the light. If the light exerts a force, this value sets its strength. A light with an Intensity value of 0 produces no light. A light with negative Intensity value removes light from a scene in the area of the light’s influence. The slider range is 0 to 100. The default value is 1.

    Tip

    Use a negative Intensity value to reduce or remove hot-spots or glare.

    Decay

    Controls how quickly light intensity decreases with distance. The Decay setting has no effect at distances less than 1 unit. If Force is set (that is, not OFF) under Active Effects, the Decay value controls how quickly the force intensity decreases with distance.

    Valid settings are 0, 1, 2 or 3. The default setting is 1.

    0no decay; light reaches everything
    1light intensity decreases directly (linearly) with distance (slower than real world light)
    2light intensity decreases proportionally with the square of distance (the same as real world light)
    3light intensity decreases proportionally with the cube of distance (faster than real world light)
    Exclusive

    Makes the light only illuminate objects that are linked to that light. A light with Exclusive LinkOFF illuminates objects that have no light links. The default setting is OFF.

    Shadows

    Determines whether the light casts shadows or not. The default setting is OFF. Please note that only spotlights can cast shadows in a raycast image.