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Adding a Proximity Breakline

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    A proximity breakline does not add new points to a surface. Instead, the nearest surface point to each breakline endpoint is used. The triangles that make up a surface are then recomputed making sure those points are connected. A proximity breakline is created using the same fashion as standard breaklines except you call AeccSurfaceBreaklines.AddProximityBreakline instead of AeccSurfaceBreaklines.AddStandardBreakline.

    Set oBreakline = oTinSurface.Breaklines.AddProximityBreakline( _
      oEntityArray, _
      "Sample Proximity Break", _
      1#)