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What's New in Flame FX
All of the following tools are available in Batch and on the Desktop in the new Flame FX menu.
The 2D Transform tool features basic axis transformation controls and camera shake effects which can be applied on a front and matte inputs simultaneously.
See 2D Transform.
Previously available only in Batch. Use Auto Stabilize to analyze the movement in a clip and remove camera instability.
See Auto Stabilize.
Blend & Comp
The Blend & Comp tool is designed for basic compositing between two inputs (and their mattes) over a background. For example, you can use the Blend & Comp tool to blend CG linear render passes.
See Blend & Comp.
Use the Bump Displace tool to create displacement-like emboss effects using a light and surface bumps.
See Bump Displace.
Damage contains a variety of controls that reproduce artefacts and damage effects in different media, such as film or television.
The Deform tool features a range of GPU accelerated 2D warping effects, including waves, ripples, and magnification.
Use Denoise to remove or reduce noise and grain from source media.
Depth of Field
Use z-depth information to estimate and create depth-of-field (DOF) effects.
See Depth Of Field.
Edge Detect is an interactive edge extraction tool capable of working in various colour spaces for a range of artistic effects.
See Edge Detect.
Map Convert is a technical tool that provides conversion transforms for IBL and environment maps. Supported map types include Cartesian, polar, angular, and cubic.
See Map Convert.
Use Pixel Spread to create a stretching effect from any image edges delimited by a matte.
See Pixel Spread.
Use Stereo to process an anaglyph, interlaced or dual image clip containing one video track from two mono clips or an existing stereo track.
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