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Relighting: Rays

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    1. 1. Topics in this section

    Use rays to simulate volumetric effects. You can attach a Rays object to a light in Action.

    You can position rays behind 2D or 3D objects to generate effects, although rays are still visible even without an object to outline them. When semi-transparent objects are positioned in front of the light, it is possible to generate volumetric rays that use the colour of the object.