Table of contents
No headersUse the Mask Setup menu to access mask drawing options. In Batch and the Modular Keyer, these options are available in the Node Setup menu.
- Spline Keyframing box
- Motion Blur settings
NoteThere are additional setup options to do with animating garbage masks. These only appear when you disable Shape Animation in the Garbage Mask menu. For more information, see
Animating Masks Using Spline Keyframing.
- Icons button
Globally displays or hides the garbage mask splines and axes.
NoteIf you hide garbage maks splines and axes with the Icons button, the Widget All / Widget Sel button in the View menu has no effect.
- Transparency field
Sets the transparency for the garbage mask splines and axes.
- Show Border button
Displays the Softness Offset wireframe border, defined in the Shape menu.wireframe:in garbage masks
- Show Border colour pot
Sets the colour for the Softness Offset wireframe.
- Spline colour pot
Sets the colour for the wireframe of the garbage mask.
- Tangents colour pot
Sets the colour of the garbage mask tangents and vertices.
- Pickers Display colour pot
Sets the colour of the Tracer's pickers. This element is only available when accessing the Garbage Mask Setup menu from the GMask node in Batch or the Modular Keyer.
- Schematic Display Transparency field
Sets the transparency of the nodes in the garbage mask schematic.
- Rendering box
Select the rendering method.
- Hardware Anti-aliasing Sample box
Select a hardware anti-aliasing sampling level to accelerate edge anti-aliasing with no performance penalty. The graphics hardware automatically renders the image at full speed with approximately the equivalent of up to 32 samples of anti-aliasing (depending on your graphics card and project graphic bit depth). Hardware anti-aliasing also gives anti-aliasing during normal interaction instead of only while rendering.
- Auto Tangents button
Positions a tangent for each vertex set to create a smooth curve between the vertices. When Auto Tangents is disabled, the tangents are positioned under the vertex, resulting in straight lines between vertices. When you draw freehand segments in a mask with Auto Tangents off, vertices are added with broken tangents, allowing the mask to follow your cursor movement.