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Setting Up the User Interface

    Table of contents
    1. 1. Topics in this section

    Use the controls in the Interface menu to set the appearance of the user interface to your liking. For example, you can set the user interface to suit the room lighting conditions as well as control the display of a matte overlay by adjusting the opacity and RGB parameters of the unselected region of the matte. From the Interface menu, you can also add an overlay, such as a logo, to your cut.

    To access the Interface menu:

    1. In the Main menu, click Setup, and then click Interface.

      The Interface menu appears.

       

      (a) Gain slider (b) Matte Overlay (c) Gamma slider (d) Background slider (e) Colour Circle slider (f) Overlays field (g) Update Storyboard button

    The Interface menu is made up of the following elements.

    Background field
    Sets the shade of grey of the area surrounding the player window.
    Gamma field
    Sets the brightness of the midtones of the menu area. The gamma primarily affects the grey areas of the menu, such as button backgrounds.
    Gain field
    Sets the overall brightness of the menu area. The gain primarily affects lighter areas of the menu, such as text.
    Colour Circle field
    Sets the position of colours in the colour wheels found in the Grading menu. The default rotation degree is 110.
    Reset button
    Resets all parameters in this menu to the default values.
    Overlay list
    Includes a list of all files that can be applied as an overlay. See Applying Overlays.
    Update Storyboard button
    Enables and disables the option to automatically update the storyboard thumbnails as you make changes to the shots within your timeline. See Updating the Storyboard Thumbnails.