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HomeCreative FinishingEnglish2012HelpLustre - Flame Premium GradingBasics

Creative Finishing

2012
Help
Flame - Flame Premium
Smoke - Flame Premium Timeline
Lustre - Flame Premium Grading
What's New in 2012
What's New in 2012 Extension 1
Lustre Workflow
Basic Interoperability Workflow
Project Management
Basics
Monitor Calibration
Browsing for Footage
Transcoding
Conform
Editing
Playing, Viewing and Sorting Shots
Removing Dust
Removing Grain
Repositioning Images
Input LUTs
Colour Grading: Basics
Primary Colour Grading
Colour Grading: RGB and Hue Curves
Secondary Colour Grading
Creating Lustre Sparks Effects
Animation
Stereoscopy
Rendering
Video Capture and Video Playout
Audio
Working with Wiretap
Hotkeys
XML in Lustre
The Autodesk Control Surface
The Tangent CP100 Control Surface
Gateway XML Clip Reference
Installation Guides
Release Notes
Smoke Essential Skills Video Gallery
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1444 views,  1 edit(s),  4483 characters(s) Page last modified 07:47, 5 Dec 2011 by zvi999
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Basics

    Table of contents
    1. 1. Topics in this section

    Topics in this section

    • Overview of Basic Functionality for Lustre
    • Starting and Exiting Lustre
    • Understanding the Lustre User Interface
    • Working with Control Surfaces
    • Resetting Parameters
    • Bypassing Menu Parameters
    • Undoing and Redoing Actions
    • Confirming and Cancelling Actions
    • Assigning Notes to Shots
    • Flagging Shots
    • Creating Shot Groups
    • Copying Parameters with the Selector
    • Assigning Values With the Standard Lustre Calculator
    • Using Grade Bins
    • Using the Expanded Grade Bin
    • Using Audio
    • Using Text

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