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Change 3D Views with the Full Navigation Wheel

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    The Full Navigation Wheel, which is intended for more advanced reviewers, combines the all the tools of the two Easy Wheels. You can use this wheel to examine 3D objects or conduct a virtual walk-through of architectural models. The Full Navigation Wheel is only available when 3D content is displayed on the canvas.

    Full Navigation Wheel

    Full Navigation Wheel Wedges

    WedgeDescription
    ZoomDynamically zoom the view.
    OrbitOrbit the view of the object.
    CenterSet a new center point around which the model rotates using the Orbit tool.
    WalkMove the camera within the model.
    LookTurn the camera to look in any direction without moving the camera.
    Up/DownChange the elevation of the camera within the model.
    RewindReturn to a previous view.
    PanMove the view parallel to the screen.
    ImportantSaving to My Views retains display changes, such as cross sections, field of view, layers, lighting, and 3D object movements and rotations.

    To display the Full Navigation Wheel

    1. On the Canvas toolbar, click the SteeringWheel drop-down.
    2. Select Full Navigation Wheel.

      The wheel appears and follows the mouse pointer on the canvas.

    To zoom the view

    1. Click and hold the Zoom wedge.

      The mouse pointer changes to the Zoom tool.

    2. Drag the Zoom tool upward to zoom in dynamically, or downward to zoom out dynamically.
    3. Optional: Click the Zoom wedge once to zoom in incrementally.
      WarningThe Full Navigation WheelZoom tool also sets a new Pivot location.
    4. Release the mouse button to exit the Zoom tool.
      TipPress and hold Shift and click the Zoom wedge once to zoom out incrementally.

    To zoom the view without changing the Pivot location

    • Press and hold Ctrl and click the Zoom wedge.

      The view zooms incrementally in toward the current Pivot location.

    To orbit the view of the object

    1. Click and hold the Orbit wedge.

      The mouse pointer changes to the Orbit tool and displays the Pivot location.

      The Pivot location may differ from the default if you set a new target with the Center tool, or if you used the Full Navigation WheelZoom tool.

    2. Drag the Orbit tool to move the camera view around the Pivot.
      NoteWhen viewing the interior of an architectural model, you may find it easier to use Zoom, Pan, Walk, or Look tools to change the view.
    3. Release the mouse button to exit the Orbit tool.

    To change the Pivot location using the Center wedge

    1. On the Full Navigation Wheel, click and hold the Center wedge to display the Pivot location.

      The mouse pointer changes to the Center tool.

      NoteThe Pivot sphere only appears when the mouse pointer is over an object. When the tool is not over geometry, a circle with a line through it is displayed.
    2. Drag the Pivot to the location around which you would like to orbit.
    3. Release the mouse button to change the Pivot location.

      The view pans to show the new Pivot location at the center of the canvas.

      TipYou can also change the Pivot location by clicking the Zoom wedge.

      The new Pivot location will be used the next time you orbit the model using the Orbit tool, the ViewCube, or the Orbit wedge on one of the 3D SteeringWheels.

      NoteYou can restore the original Pivot location by right-clicking the SteeringWheel and choosing Restore Original Center.

    To move the camera

    1. Click and hold the Walk wedge.

      The mouse pointer changes to the Walk tool.

    2. Drag the mouse pointer in any direction to move the camera. For example, drag upward to walk forward, or downward to walk backward.
      TipYou can set whether the Walk tool is constrained to the ground plane on the SteeringWheels tab in the Options dialog box.
    3. Release the mouse button to exit the Walk tool.

      Change the movement speed

      You can change the speed at which you move through a model when using the Walk tool.

      NoteThe Walk tool must be active to change the movement speed.
      • To increase or decrease walk speed

        • Right click the SteeringWheel and select Increase Walk Speed or Decrease Walk Speed.

      To change the camera elevation while using the Walk tool

      1. While using the Walk tool, press Shift to display the Up/Down slider.
      2. Drag up or down to change the elevation of the camera.
      TipMake minor camera height changes while walking by pressing the up or down arrows.

    To look around the view without moving the camera

    1. Click and hold the Look wedge.

      The mouse pointer changes to the Look tool.

    2. Drag the Look tool in any direction to point the camera in that direction.
      TipWhen the Look tool is enabled, you can move the camera by pressing the arrow keys.
    3. Release the mouse button to exit the Look tool.

    To change the camera elevation

    1. Click and hold the Up/Down wedge.

      A vertical slider is displayed.

    2. Drag the mouse pointer to increase or decrease camera elevation.
      NoteIf you are viewing a model of a multistory building, the Up/Down tool passes through floors and ceilings.
    3. Release the mouse button to set the camera elevation.

    To return to a previous view

    1. Click and hold the Rewind wedge.

      A series of thumbnails is displayed. New thumbnails are created each time you release the mouse button when using any 3D SteeringWheel.

    2. Move the Rewind tool over the thumbnails. As you do so, each of the views is displayed on the canvas.
    3. Release the mouse button to return to the desired view.
      TipClick the Rewind wedge once to rewind a single view only.

    To pan the view

    1. Click and hold the Pan wedge.

      The mouse pointer changes to the Pan tool.

    2. Drag the Pan tool to move the view parallel to the screen.
    3. Release the mouse button to exit the Pan tool.