Table of contents
No headers The Full Navigation Wheel, which is intended for more advanced reviewers, combines the all the tools of the two Easy Wheels. You can use this wheel to examine 3D objects or conduct a virtual walk-through of architectural models. The Full Navigation Wheel is only available when 3D content is displayed on the canvas.
Full Navigation Wheel Wedges
| Wedge | Description |
|---|
| Dynamically zoom the view. |
| the view of the object. |
| Set a new center point around which the model rotates using the tool. |
| Move the camera within the model. |
| Turn the camera to look in any direction without moving the camera. |
| Change the elevation of the camera within the model. |
| Return to a previous view. |
| Move the view parallel to the screen. |
ImportantSaving to retains display changes, such as cross sections, field of view, layers, lighting, and 3D object movements and rotations.
To display the Full Navigation Wheel
- On the , click the drop-down.

- Select .

The wheel appears and follows the mouse pointer on the canvas.
To zoom the view
- Click and hold the wedge.
The mouse pointer changes to the tool.
- Drag the tool upward to zoom in dynamically, or downward to zoom out dynamically.
- Optional: Click the wedge once to zoom in incrementally.
WarningThe tool also sets a new location.
- Release the mouse button to exit the tool.
TipPress and hold Shift and click the wedge once to zoom out incrementally.
To zoom the view without changing the location
To orbit the view of the object
- Click and hold the wedge.
The mouse pointer changes to the tool and displays the location.
The location may differ from the default if you set a new target with the tool, or if you used the tool.
- Drag the tool to move the camera view around the .
NoteWhen viewing the interior of an architectural model, you may find it easier to use , , , or tools to change the view.
- Release the mouse button to exit the tool.
To change the location using the wedge
- On the , click and hold the wedge to display the location.
The mouse pointer changes to the tool.
NoteThe sphere only appears when the mouse pointer is over an object. When the tool is not over geometry, a circle with a line through it is displayed.
- Drag the to the location around which you would like to orbit.
- Release the mouse button to change the location.
The view pans to show the new location at the center of the canvas.
TipYou can also change the location by clicking the wedge.
The new location will be used the next time you orbit the model using the tool, the , or the wedge on one of the 3D .
NoteYou can restore the original location by right-clicking the and choosing .
To move the camera
- Click and hold the wedge.
The mouse pointer changes to the tool.
- Drag the mouse pointer in any direction to move the camera. For example, drag upward to walk forward, or downward to walk backward.
TipYou can set whether the tool is constrained to the ground plane on the SteeringWheels tab in the dialog box.
- Release the mouse button to exit the tool.
Change the movement speed
You can change the speed at which you move through a model when using the tool.
NoteThe tool must be active to change the movement speed.
To change the camera elevation while using the tool
- While using the tool, press Shift to display the slider.
- Drag up or down to change the elevation of the camera.
TipMake minor camera height changes while walking by pressing the up or down arrows.
To look around the view without moving the camera
- Click and hold the wedge.
The mouse pointer changes to the tool.
- Drag the tool in any direction to point the camera in that direction.
TipWhen the tool is enabled, you can move the camera by pressing the arrow keys.
- Release the mouse button to exit the tool.
To change the camera elevation
- Click and hold the wedge.
A vertical slider is displayed.
- Drag the mouse pointer to increase or decrease camera elevation.
NoteIf you are viewing a model of a multistory building, the tool passes through floors and ceilings.
- Release the mouse button to set the camera elevation.
To return to a previous view
- Click and hold the wedge.
A series of thumbnails is displayed. New thumbnails are created each time you release the mouse button when using any 3D SteeringWheel.
- Move the tool over the thumbnails. As you do so, each of the views is displayed on the canvas.
- Release the mouse button to return to the desired view.
TipClick the wedge once to rewind a single view only.
To pan the view
- Click and hold the wedge.
The mouse pointer changes to the tool.
- Drag the tool to move the view parallel to the screen.
- Release the mouse button to exit the tool.