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You can load any EDL into your project, regardless of the frame rate of the imported EDL. Once the EDL is loaded, you can assemble it into a clip. For the system to recognize the media from a non-native frame rate EDL and mark it as captured, the Override Project Resolution button must be enabled before assembling. See Assembly Options Menu.
To import a non-native frame rate EDL into a project:
- In the Video I/O menu, from the Interchange Format box, select EDL, then click Import.
- In the Import EDL menu, click Load.
- In the EDL Load menu, select the frame rate of the EDL you are importing.
- In the file browser, select the EDLs that you want to load.
- Click Load.