A typical workflow when using 1D LUTs would be to apply the import LUT provided, converting 10-bit logarithmic image data to 12-bit linear image data. After working with the images in Smoke, you would then export the clip using the inverse of the LUT, . This restores its logarithmic values, in preparation for film printing.
Sample 1D LUTs have been provided that cover the most common conversion processes, and use standard data for Cineon digital negatives (normal exposure). If these LUTs do not give the desired results, you can use them to create a custom LUT. Often, a minor adjustment is all that is required. See .
|Gamma||Apply gamma correction to a clip. This option only appears when a QuickTime movie is selected. See.|
|1D LUT||Apply a 1D LUT to a clip.|
|3D LUT||Apply a 3D LUT to a clip.|
The file browser appears. The Files list contains the LUTs currently residing in your project's ~/lut directory. These include the samples provided with Smoke, as well as any LUTs you may have saved or exported to this directory. By default, Lustre Color Management LUTs are stored in the /usr/discreet/Lustre_Color/lut/Lustre_Color_3DLUTs directory.
|LUT File Name||Conversion Process|
|10logto12||Converts a 10-bit logarithmic image to a 12-bit linear image.|
|10logto8||Converts a 10-bit logarithmic image to an 8-bit linear image.|
|8to10log||Converts an 8-bit linear image to a 10-bit logarithmic image.|
|12to10log||Converts a 12-bit linear image to a 10-bit logarithmic image.|
|invertRGB||Inverts the RGB values of the image.|