Extension 2 is the next step toward making the new workflow in the 20th Anniversary Edition for Flame Premium 2013 the best ever.
We have a long list of new features for you, most of which are inspired by your valued feedback.
Feature Enhancements
- Clip Reveal
Now you can quickly and easily identify where a clip you are editing in a timeline is located. Just double-click a source or sequence tab at the top of the timeline. This selects the clip in the Media panel and in the Thumbnail or Reels view. You can also right-click a segment in the timeline and select to locate the sequence, or select to locate the source.
- Clip Protection in the Media Panel
Protect the contents of your Media Library from editing. Enable Protect from Editing in the . This preference is not available for Flare because it is the default behaviour and cannot be modified.
- User-driven Project Saving
Save your project when it is convenient and appropriate for you using the Save Project command in the Flame menu (
Ctrl-S).
- Desktop Enhancements
- You can now continuously scrub through clips in a reel. Click and drag on the top-third of an image under the playback controls in the reel above it. The cursor changes to indicate that you can drag to the left or the right.
- Click the Sync button to sync reels together on the desktop so that you can easily compare sequences. This functionality is equivalent to the Lock Reels feature from previous versions. Y is the keyboard shortcut for this behaviour.
- Use the C keyboard shortcut to switch from collapsed to frames view on the Desktop. Use Spacebar-C to switch between collapsed and storyboard view.
- Player Enhancements
- Scrub clips in the full-screen player by clicking and dragging anywhere on the image in the viewer. You can also scrub clips in the other player views. The scrubbing zone in the other players is on the lower portion of the image.
- Open the Player using the ESC key while hovering over a clip. This keyboard shortcut switches between the Player and the previous view (Thumbnail or Reels).
- You can now choose to show or hide the clip reel that appears below the full-screen player. Press Ctrl and swipe to show/hide the clip reel. Or, from the Options menu in the Player, select Show Play Reel.
- Work More Efficiently with Snapshots
- Preserve Handles When Matching a Timeline Source
You can now create a copy of a clip, consolidating the handles. Right-click a segment in the timeline and select Match > Content and Keep Handles.
- Support for ADX 16-bit DPX Files
You can now import ADX-encoded DPX files.
- Explicit YUV Headroom
Include YUV Headroom option: If you import material with the YUV Headroom option enabled, exporting that same material with YUV Headroom enabled ensures that the look will be identical.
Improved Performance
- Faster browsing in the MediaHub
Browsing performance within the new MediaHub has been optimized in this release, making it easier for you to quickly move through directories and see their content. This is especially noticeable when browsing directories with large Avid MXF or multi-layer OpenEXR files.
When dragging and dropping files for import or export, the application now displays the name of all files being submitted as background jobs, making it easier for you to understand the state of the application.
- Improved Library Memory Management
Top-level folders in the Media Library are now called libraries. Unlike other folders in the Media panel, you can open and close libraries. Close libraries that you are not working on to release the contents from your system's working memory and ensure optimal performance.
- Faster DNxHD in MXF File Export
Exporting clips as DNxHD in MXF files is faster, thanks to multi-threaded processing.
Format Support
Support for ProRes decoding: You can now view and import QuickTime ProRes files in Flame, Flame Premium and Flame Premium - Grading; Flare also supports ProRes, but only when working within a Flame or Flame Premium project.
The following services can also decode clips using ProRes media imported by one of the above products: Burn, Burn Lustre and Lustre Slave Renderer, and Wiretap Central.
Other User-Driven Enhancements
- Add versions and tracks easily using the Version+ and Track+ buttons on the timeline.
- Easily identify the last rendered clip on the Desktop by its distinct yellow outline. The rendered clip is also centered in the reel.
- Create copies of clips using the Duplicate tool in the Utilities tab. This replaces the Desktop tool that was known as "Copy".
- Absolute Frame Offset: Enable this new preference and all clips you import with a Read File node in Batch will automatically use the start frame of the clip. Locate this preference on the Timeline FX/BFX tab of the Preferences dialog box.
- New resolution presets: Every resolution preset box, such as the one found in the Colour Bars Creation window, now lists resolution presets for popular digital cameras, including RED and ARRI.
General Improvements
- When importing media that includes a matte with enabled, any enabled LUT is only applied to the imported media, not the matte.
- Archive and Restore Project Setups: You can now archive project setups, as well as restore them, from the Archives browser of the MediaHub.
- Support for Final Cut Pro X 10.0.6: Flame now supports FCP 10.0.6. This updates adds compatibility for multi-track audio, support for referenced MXF and R3D files. And since FCP 10.0.6 sets its R3D colour modifications in an RMD file, Flame has access to the colour edits performed in FCP.
- Export Improvement: The Sequence Publish presets all have Link to Original Media enabled by default.
- Muted video tracks in a sequence are muted in the exported clip.
- You can now generate a matte using the 2D Transform node, without first having to connect a matte to the input of the node.
- You can now drag and drop clips from the Source tab of any Player into the current sequence on the timeline.
- When searching the timeline, you can now automatically populate the search criteria from information in the selected timeline element.
- You can now clear a Batch setup directly from the Batch section of the Workspace Media panel.
- New clip navigation functions in the Media panel, Thumbnails view and Reels view have been added to the Tangent panel.
- You can now use a 3D LUT with 16-bit floating point media anywhere that you can apply a LUT. However, it is not possible to apply a 3D LUT when converting 16-bit integer media (like a DPX or TIFF) to a 16-bit floating point.
- You can now use a configuration file to set and override Backburner preferences found in Flame Premium. When this happens, the Backburner Preferences panel is greyed out. This is configured via the init.cfg file (found in /usr/discreet/<Flame Premium>/cfg/init.cfg), in the BACKBURNER CONFIGURATION section.
- Shared Folders are now called Shared Libraries.
What's New in Flame Premium Grading - Lustre
- Workspace : It is now possible to create Shared Libraries and folder in Media Library of Smoke & Flame projects from within Lustre.
- Media Import: Support for multi-channel WAVE Extensible files.
- Grade List Sort Order User Preference: You can define the sort order of the grade list (ascending / descending).
- Tracker Options: it is now possible to define the default size of Tracker and Reference boxes, in the Tools menu of the User Preferences.
- Collapsed Frame Count: You can define the numbering of the counter used when working in Collapse mode. Options are:
- Timeline: Displays the counter numbering (record timecode / frame count / feet+frame) relative to the current uncollapsed timeline. This is the default option when creating a new user.
- Collapsed: Displays the continuous counter numbering (record timecode / frame count / feet+frame), based on the record timecode of the first selected shot. Frame counters start at frame 1. This is the default option used in previous versions.
- When browsing remote projects, the full project folder structure is now available in the file browser (Batch, Desktop, Media Library).
- Improved rendering performance to Smoke/Flame projects.
- Resizing a multi-channel clip or a matte container on import now resizes all channels and mattes.
- Support for new preset resolutions to match ARRI, RED and Sony F65 cameras. You no longer need to dial in these resolutions manually.
- YUV Headroom option now available on QuickTime and MXF file import/export, from the Transcode/Format menu and the Render/Export menu.
- Proxy generation now takes into account dissolve heads and tails.