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294 views1 edit(s)7139 characters(s) Page last modified 18:59, 8 Jan 2013 by contentconnector
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Using the Banking Curve

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    When Align to Path or Look At is selected in the Alignment option box, the Banking tab becomes available. Banking uses the normals of the path to orient objects attached to it. Use the banking curve and settings to control the torsion effect of the object as it travels along the 3D path.

    The Position on Path settings are the same as those in the 3D Path tab. See Positioning Objects on the Path .

    Banking Curve
    Adds twists and torsion to the normals of the 3D path. Use the options in the Edit Mode box to add, select, delete, or move keyframes on the Banking curve. The horizontal axis represents the length of the path, and the vertical axis displays the orientation, expressed in degrees.
    Normals Offset Angle field
    Displays the angle of rotation of all normals, applied to the entire banking curve. Editable.
    NoteChanges made to the banking curve and Angle field are cumulative.
    Regen button
    Enable to dynamically refresh the image as changes are made to the banking curve.
    Home button
    Resets the Banking curve viewer to show the whole curve.
    Undo button
    Undoes Banking curve operations.
    Set Key button
    Sets the current values for the banking curve in the current frame (when Auto Key is disabled).
    Del Key button
    Deletes the selected banking curve keyframes.
    Reset Selection box
    Select whether to reset all of the banking settings (Reset All) or just the banking curve (Reset Key).
    Interpolation box
    Select the default interpolation type for the Banking curve.
    Extrapolation box
    Select the default extrapolation type for the Banking curve.