Table of contents
No headersMoving bodies in a multi-body part
When you work with multiple solid bodies, you sometimes must adjust their position. The drop-down menu in the Move Bodies command contains three methods for moving a body.
Free Drag
Use Free Drag to perform an unconstrained move on one or more bodies by pressing and dragging the preview profile. You can also use Free Drag to move bodies a precise distance by specifying explicit values.
Move along ray
Use Move along ray to move bodies in a linear direction. Specify an edge or axis to indicate the direction. You can drag the preview profile or move the body precisely by specifying an explicit value.
Rotate
Use Rotate to adjust the angle of one or more bodies about a specified line or axis. You can drag the preview profile, or specify a precise rotational value.
You can use each method independently, or use the Click to add option to group moves together. Each move consumes memory. Use the Click to add option and group moves into one operation to reduce file size.
Procedures
Moving bodies
You create multiple solid bodies in a part file using modeling commands, or by importing one or more solids using the Derived Component command. Use the Move Bodies command to reposition solid body components.
There are three modes of moving bodies in a part file:
- Free Drag allows you to move objects in any X, Y, Z combination.
- Move along ray allows you to perform a linear move on objects.
- Rotate allows you to set the angular rotation of an object around a central axis.
You can use each method as a single move, or you can combine move options by selecting Click to add in the dialog box window. Group multiple moves into one operation to consume the least amount of memory. Inventor records each move in the browser, so you can edit or delete moves at any time.
Free Drag
- On the ribbon, click


. - The default method is Free Drag. Pick one or more bodies to move.
- When you finish selecting bodies, enter precise X, Y, Z values for the move.
- Alternately, you can perform an unconstrained move. Select inside one of the value boxes for X, Y, or Z, and then pick the move preview image and drag it with your cursor.
- Pick Apply to move the bodies and remain in the dialog box or choose OK to move the bodies and exit the command.
Move along ray
- On the ribbon, click


. - The default method is Free Drag. Choose the drop-down and pick Move along ray.
- Pick one or more bodies to move.
- Pick the Direction using a reference edge or an axis.
- Flip the direction if required.
- Place your cursor in the Offset value box.
- Enter precise value for the move.
- Alternately, you can perform an unconstrained linear drag. Select inside the Offset value box, pick the preview image and drag it with your cursor.
- Pick Apply to move the bodies and remain in the dialog box or choose OK to move the bodies and exit the command.
Rotate
- On the ribbon, click


. - The default method is Free Drag. Choose the drop-down and pick Rotate.
- Pick one or more bodies to rotate.
- Define the Rotation axis by picking a reference edge or an axis.
- Flip the direction if required.
- Place your cursor in the Angle value box.
- Enter the precise angle for the move.
- Alternately, you can perform an unconstrained rotate. Select inside the Angle value box, pick the rotate preview image and drag it with your cursor.
- Pick Apply to rotate the bodies and remain in the dialog box or choose OK to rotate the bodies and exit the command.
References
Moving bodies
Spatially moves solid bodies any direction in a multi-body part file. The bodies may be imported derived components, or part bodies created using normal modeling commands.