The Move command in Inventor Fusion moves objects, including:
You can use Move to make a wide range of geometric changes to a design. For instance, move one or more faces to modify the geometry of the body in a design. For information about using Move with components, see Position and Constrain Components.
Show me how to move geometry that contains dimensions
This video demonstrates moving geometry that has dimensions. Both transient and persistent dimensions are used.
Show me how to reorient the triad
The Move command uses the Fusion triad manipulator:
For more information about this manipulator, see triad.
Use linear manipulators in Move to translate faces
You can use the arrow-shaped manipulators on the Move triad to translate the selected model faces in the direction of the arrow. Drag either over the manipulator itself, or over an area of the screen where there are no model graphics or user interface elements.
For instance, in this case, a single face is selected and moved along the yellow (yellow indicates selection) direction:
Apply Move to geometry of any kind.
Some faces are limited in their ability to move, by the geometry of the model. In this case, the red and green translation manipulators are disabled.
This planar face is not free to move in those directions. In some cases, the move command cannot detect these limitations. Manipulators are enabled, even though dragging in that direction does not result in a change to the model.
Use plane manipulators in Move to translate faces
The planar manipulators in the Move triad can be used to translate the selected faces in two directions at once. 
We use the highlighted plane manipulator to move the selected cylindrical face in the direction of either the green or red arrow at the same time.
Use the origin manipulator in Move to translate faces/features/components
You can use the origin manipulator in the Move triad to translate the selected faces/features/components in all three directions at once.
The highlighted origin manipulator moves the selected component in the three directions of the green, red, and blue arrows at the same time:
Use Move to translate multiple faces at the same time
You can modify more than a single face at a time. In the following image, we use Move to translate the two selected horizontal faces in the same operation:
Besides translation, you can use the Move triad to rotate faces. The rotate manipulators are the arcs on the triad. In this example, a rotate manipulator is used to tilt a model face:
When a face is selected in the Move command, Inventor Fusion places the Move triad at a default location and orientation. At times, this orientation and position does not match the appropriate transformation. For instance, in this case, a cylindrical face is selected.
However, the default orientation is not ideal for moving the face along the rectilinear face that the hole is on. So, use the Reorient glyph to change the default orientation to fit your intended design modification more closely.
If you click this glyph, the Move command enters reorient mode. In this mode, you select geometry to reorient the triad, aligning the active triad manipulator with the selected geometry. If a translate manipulator is active, you can select a linear edge. The triad moves so that the active translate manipulator aligns with the edge. For instance, if the highlighted edge is selected while in reorient mode:
The triad reorients itself along the selected edge:
You can reorient manipulators along linear edges, work axes, cylinders, and planar faces. You can reorient the triad about an active rotate manipulator. Reorienting about a rotate manipulator is identical to reorienting about the corresponding translate manipulator. For instance, the blue rotate manipulator corresponds to the blue translate manipulator.
You can move one or more faces so they align precisely with other geometry in the design. For example, you want to make the slots in the side of the part the same size. Select the face as shown in the following image. Then move the selected green face so that it aligns with the corresponding blue face on the opposite side of the design.
Use Move with its snap to geometry feature. If you select an applicable face that can be snapped to, Move transforms the active faces so that they are aligned. The program indicates that snapping is possible with the prompt Select to snap when the cursor is over an available snap face. In the previous case, the selected green face is aligned with the indicated blue face.
During a move operation, Move obeys any body constraints or locked dimensions. For instance, a dimension has been created and locked between model geometry. As one face moves, the other follows along.
In this case, we created a dimension and locked its value:
If the top face of the design is selected in the Move command, the dimension is honored. The bottom face moves along with the top face:
For more information, see Dimensions and Body Constraints.