A graphics card that supports Autodesk Feature level 3_0 or higher is required to render realistic materials. Cards that support Feature level 2_0 (the minimum required to run Inventor Fusion) show low-quality materials that look different from the Realistic Materials. For more information, see the .
Alloy steel is the default material for the appearance of objects in Inventor Fusion. You can override the appearance at the component, body, or face level. Changes in appearance of an object, such as from copper to aluminum, do not affect physical properties, such as mass.
Adjusts the appearance of selected objects. Select an appearance type from the list. Overrides the appearance of the physical material, but does not change physical properties. To return to the default physical material appearance, click Reset. To select an appearance from the Autodesk Material Library, click Autodesk Library.
Adjusts the color of selected objects. The outer portion of the wheel adjusts the color. The inner portion of the wheel adjusts brightness and saturation. Adjustments override the appearance of the physical material, but do not change physical properties.
You can customize appearance with the tools outlined previously, or you can select a standard Autodesk appearance. In the Appearance menu, click Autodesk Library. The Material Library dialog box displays all of the appearances by category.
Move your cursor over any color square to apply an appearance preview on your selected objects. To apply the appearance to your selection, click, double-click, or right-click any square. and select Assign to Selection.
Appearance overrides applied at a component level have the highest priority, and affect the appearance of their children. The second priority is faces, and the last priority is bodies. If a face has an appearance override, changing the appearance of the body does not remove the override. A change to the appearance of the component removes the override.