When using manipulators, it is not necessary to keep your cursor exactly on the 3D arrow. You can drag anywhere in the graphics window. Many manipulators can also snap to other geometry on your model. While a manipulator is active, you can move your cursor over other geometry to display prompts for snapping.
Use manipulators to create features and modify model geometry interactively. The active manipulator is yellow and inactive manipulators are red. Click on a manipulator to activate it, or press Tab to cycle through them.
| ||Linear Arrow||Sets the distance and direction for a feature.|
| ||Radial Arrow||Sets the rotation angle for Revolve.|
| ||Ring||Sets the diameter for hole features.|
| ||Sphere||In the Hole command, sets the hole center location. In the Extrude command, sets the taper angle. In the Sweep command, sweeps the selected profile along the path.|
The triad provides constrained translation or rotation for an object. The triad has arrow, plane, arc, and sphere manipulators. You can translate using the arrows, planes, or sphere; and rotate using the arcs.
The active manipulator is yellow and inactive manipulators are red. Any manipulators that are not valid for a selection are disabled and display in gray. Click on a manipulator to activate it, or press Tab to cycle through them.
Many manipulators can also snap to other geometry on your model. Move your cursor over other geometry to display a prompt for snapping. When you snap a manipulator to other geometry, the manipulator becomes blue to indicate it is constrained.