The browser presents an organized view of the data in your design in a tree format, like the navigation pane in Windows Explorer. Context menus have tools and commands for the selected object type. Some are specific to the browser and some are also available in the graphics window.
Objects are cross-highlighted in the browser and graphics window. Selecting an object in the browser also highlights it in the graphics window, and selecting an object in the graphics window highlights it in the browser. Cross-highlighting provides visual feedback and simplifies selecting a particular object so you can edit it in the other environment.
Some items have links to sections and topics with more information.

Click on Toggle Favorites to display the Favorites browser at the bottom of the model browser. It is minimized by default and you drag the arrow to increase the browser height.
You can drag copies of browser items, such as components and features, to Favorites. You can add the same item to multiple sub-folders to improve organization. For example, you can have separate folders for features, for components, and features for a specific component.
You can search the Favorites browser using tags. A search results folder is created that automatically updates as items are added or remove. There are two types of predefined tags- feature names, such as Fillet, and feature dimensions, such as Fillet Radius. Click on the Expand button to display the feature dimension fields. You can also create User Tags to identify items.
The browser has tools for common tasks on the context menus. The context menus vary depending on the type of node.
Isolate Component Hides all other components.
Unisolate Component Is added to the context menu on the top browser node when a child component is isolated. It makes all components visible again.
New Component Creates a child component. Child components are typically used for assemblies. For example, a cover is usually a child component.
Activate Component Sets which component you are working on. Features are created in the active component. If you accidentally create a feature in the wrong component, you can cut and paste it into the correct one.
Save As Creates a separate document for the selected child component.
Make Independent Breaks the link between a copied component and the original.
Grounded Fixes a component in its current location. For example, an imported assembly comes in as separate components. The components are not constrained, so you can drag them out of position. To keep the components in their original locations, select all of the components and set them to Grounded.
Insert Component Imports a file and adds it as a child component.
Material Sets the material type and the visual appearance. Some materials, such as rubber and copper, have a visual style. You can override the visual style by changing the color or texture. If you change the visual appearance, Remove Appearance Override is added to the context menu.
Dissolve Features removes the individual feature nodes in the component but leaves the geometry.
Solids and Surfaces context menus
Validate Checks the solid or surfaces for issues and tries to repair bad surfaces.
Material Sets the material type and the visual appearance. Some materials, such as rubber and copper, have a visual style. You can override the visual style by changing the color or texture. If you change the visual appearance, Remove Appearance Override is added to the context menu.
New Group (Surfaces Only) Creates a sub folder for organizing surfaces.
Stitch (Surfaces Only) Starts the stitch command to combine individual surfaces into a quilt.
Unstitch (Surfaces Only) Starts the unstitch command to separate a quilt into the individual surfaces.
Reverse Normal (Surfaces Only) Changes which side of the surface is positive. For example, the Z-axis of an XY plane is positive in one direction and negative in the other.
Thicken (Surfaces Only) Offsets a surface and adds side faces to create a solid.
Slice Graphics Cuts the model graphics across the sketch plane and displays the internal components. Right-click on the sketch and select Slice Graphics again to display the entire model again.
Suppress Temporarily turns off the constraint . You can move the components. They return to the original position when the constraint is unsuppressed.