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ViewCube Views

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    The ViewCube provides 26 defined areas you can click to reorient views. The areas are categorized into three groups: corner, edge, and face. Six of these areas represent standard orthogonal views of a model: top, bottom, front, back, left, and right. You set these standard views by clicking one of the faces on the ViewCube. The other 20 defined areas access angled views of a model.

    Overview of ViewCube Views

    When the ViewCube is in freeform orientation, and not oriented to one of the 26 predefined views, its outline displays as dashed. When the orientation is constrained to one of the predefined views, its outline displays as a solid continuous line.

    You can click and drag the ViewCube to reorient the view of a model to a custom viewpoint. As you drag, the mouse pointer changes to indicate that you are reorienting the current view of the model. If you drag the View cube close to one of the preset orientations, and it is set to snap to the closest view, the ViewCube rotates to the closest preset orientation.

    To indicate when it is over one of the clickable areas of the ViewCube, the mouse pointer changes to an arrow with a small cube. Also, a tooltip based on the location of the mouse pointer, displays describing the action that you can perform.

    Home View

    The Home view stored with each model makes it easy to return to a known or familiar view. You can define any view of the model as the Home view, and you can apply that Home view to other views.

    You can define a Home view as:

    • Fixed Distance Specifies the direction of the view and the extent of the model that fills the view.
    • Fit to View Specifies the direction of the view, and the extent is always 'view all'. The initial Home view of legacy documents is set to Fit to View.

    Procedures

    Reorient the current view to a preset orientation

    • Click one of the faces, edges, or corners on the ViewCube.

    View an adjacent face

    NoteA face view must be current.
    • Click one of the triangles displayed near the edges of the ViewCube.

      These triangles switch to one of the adjacent face views, as in this example.

    Interactively reorient the view

    • Click the ViewCube, hold down the left mouse button on your pointing device, and drag to orbit the model.

      Drag in the direction that you want to orbit the model.

    Use animated transitions when reorienting a view to a preset orientation

    1. Right-click the ViewCube, and click Options.
    2. In the ViewCube Options dialog box, under When Clicking on the ViewCube, click Use Animated Transitions when Switching Views.

      When checked, transitions from one view to another appear animated when you click a pre-defined area on the ViewCube.

    3. Click OK.

    Automatically fit the model after a view orientation

    1. Right-click the ViewCube and click Options.
    2. In the ViewCube Options dialog box, under When Clicking on the ViewCube, click Fit-to-View On View Change.

      When checked, clicking on a pre-defined area of the ViewCube reorients the model and fits the model to the window.

    3. Click OK.

    Roll a face view

    NoteA face view must be displayed.
    • Click one of the roll arrows displayed above and to the right of the ViewCube.

      The left roll arrow rotates the view 90 degrees in a counterclockwise. The right roll arrow rotates the view 90 degrees in a clockwise.

    Work with the Front view

    Define the Front view

    • Right-click the ViewCube, and click Set Current View as Front.

    Restore the Front view

    • Right-click the ViewCube, and click Reset Front.

    Work with the Home view

    Set the Home view

    • Right-click the ViewCube, and click Set Current View as Home.

    Reorient the model to the Home view

    • Right-click the ViewCube, and click Go Home.

    Apply the saved Home view to the current view

    • Right-click Home ( ) located near the ViewCube.