|If you want to...||Then...|
|change the preview of the material appearance||For Swatch shape and render quality, select the desired scene from the Options drop-down.|
|reference an appearance property set||For Properties, select By Property Set. Then specify to create or reference an existing property set. See.|
|keep the material appearance properties independent of a property set||For Properties, select Independent. Then edit the properties as desired.|
|change the render quality||Click Options drop-down and select Draft, Medium or Production Quality.|
|align the texture of the render appearance to the surface pattern of the material||Click Texture Alignment on the Graphics tab. Seefor further instructions.|
|change the appearance properties||In the lower part of the Appearance tab, change property values. The properties vary depending on the type of material. See.|
Textures add the realism of details to a material.
Reflectivity maps simulate a scene reflected on the surface of a shiny object.
Transparency maps create the effect of transparency and opacity.
Cutouts maps make the material partially transparent.
Self illumination maps make portions of an object appear to glow.
A bump map simulates a bumpy or irregular surface.