Export: Support for XDCAM
You can now export clips at PAL frame rates as XDCAM HD 422 material.
Export: Support for H.264 in QuickTime
You can now export clips as H.264 in a QuickTime file. Together with this features comes H.264 codec profiles, making it easy for you to create an H.264 output.
Import: Support for Avid Media Composer 6 AAF Files
It is now possible to import AAF files generated by Avid Media Composer 6.
See the following for supported transitions and effects:
Avid Stereoscopic Sequences
Flame can now import Media Composer 6 stereoscopic timelines; an Avid Stereo3D timeline is imported as a stereoscopic timeline with Left and Right tracks, with the following limits.
Avid Stereoscopic Sequence Limitations:
- Segments with multiple nested effects may not be translated as expected.
- The Avid stereoscopic sequence cannot contain S3D master clips with frame compatible contributors (clips with side-by-side or top-bottom stereoscopic media), it can only contain full resolution contributors.
Supported Avid S3D Effects and Transitions:
- S3D Vergence Effect: Translated as a Soft Axis with an equivalent Convergence value.
- S3D Floating Window Effect: Translated as a Soft Axis with a Crop.
- S3D Spatial Alignment Effect: Translated as a Soft Axis with a subset of the original parameters.
- S3D Depth Transition: Not supported.
Import: Support for Apple Final Cut Pro X Sequences
It is now possible to import a sequence exported from Apple Final Cut Pro X (version 10.0.3) as an XML.
NoteDue to the limited information written to the XML file by Final Cut Pro X, the conform in
Flame may look different from the original sequence created in Final Cut Pro X:
Flame cannot set parameters or effects about which there is no information.
The best way to know how the timeline will look in Flame is to export the timeline to XML, and then import it back in Final Cut Pro X.
The following general limitations apply to Final Cut Pro X XML imports:
- Compounded (nested) clips are imported as layers in the timeline.
- All transitions and effects are reset to default values.
For a list of Final Cut Pro X effects and transitions supported in Flame, see Final Cut Pro X: Supported Transitions and Effects.
Import: Support for CMX EDL Long Tape Names
Flame now supports the import of CMX EDL with tape names longer than 8 characters (AVID 16 and AVID 32), through Clip Library > Video I/O > Import EDL.
Support for ARRIRAW Look Files
Version 4 of the ALEXA Software Update Packet enables a Look-creation workflow.
In this workflow, a Look is created in the ARRI Look Creator application. The Look information is then either embedded in the source files during the shoot, or saved as a look file. In both cases, the Look data can be enabled or disabled from the Import Preferences menu.
NoteWhen used, the Look file must be placed in the folder containing the source material and named look.xml.
To use a Look created in the ARRI Look Creator application with ARRIRAW media:
- Optional: If the Look information is located in a Look file, make sure the file is named look.xml and is located with the ARRIRAW media.
- In the Clip Library, open File I/O > Import Preferences.
- Set Format to ARRIRAW.
- Set Colour > Look Selection box.
- Optional: Enable the Apply Look LUT button and set the Colour Rendering box.
- Look Selection box
-
Select from where
Flame reads the Look information, when available.
| Select: | To: |
| Do not apply Look | Not apply any Look information. |
| From File Header | Apply Look information contained in the ARRIRAW file header. |
| From Look File | Apply Look information contained in an XML Look file located in the same folder as the file to import. |
| Header or Look File | Apply Look information from the header of the file to import. If none is present, use the information from an XML Look file located in the same folder as the file to import. |
| Look File or Header | Apply Look information from an XML Look file located in the same folder as the file to import. If none is present, use the information from the header of the file to import. |
- Apply Look LUT button
-
Enable to use the LUT stored with the Look information read by
Flame from the location determined by the Look Selection box.
- Colour Rendering box
-
When working with Look information, set the Colour Rendering to Rec709 or DCI P3 option. If the Colour Rendering is set to LogC, Smoke/Flame displays a checkerboard instead of the clip as ARRI Look Creator supports images only encoded with REC709.
Support for RED Magic Motion for HDRx
Flame now supports the RED-provided Magic Motion algorithm. Magic Motion is a blending algorithm used to composite tracks A and X of an HDRx clip, and is set in Colour > HDRx Settings. That same menu also offers an option to use the option set by RMD file.
| Select: | To load: |
| Primary Exposure | The main exposure (A Track) |
| Highlight Exposure | The highlight protection exposure (X Track) |
| Blend Exposures | A clip resulting from blending the Primary and Highlight tracks. This is the same option as the one found in REDCINE-X by RED. Use the Blend field to set the blend value to use. |
| Magic Motion (new) | A clip resulting from the merging of the Primary and Highlight tracks using an HDR merging algorithm provided by RED. This algorithm tries to match and blend together the motion blurs of the two tracks. |
| High Dynamic Range | A clip resulting from the merging of the Primary and Highlight tracks using an HDR merging algorithm developed by Autodesk. It converts the two exposures into a single 16-bit float image. Importing an HDRx clip as High Dynamic Range forces the Bit Depth of the imported clip to 16-bit floating point, and the Gamma Curve to Scene Linear. This option allows you to use the Blend, highlight Threshold, and Exposure Offset fields. |
| RMD (new) | A clip using blending options read from the RMD file. If there is no RMD, the application defaults to using the main exposure (A track). |
New Image Orientation Option for R3D Clips
In version 2011 Extension 1, image orientation set in RED cameras was automatically applied to the imported R3D media files; you could not change the orientation of the image when importing it in Flame.
With this new version of Flame, you can now set image orientation (Flip/Flop) from the application. The image orientation can, as any other import settings, be set either at the time of the import, or later using Import History.
The Flip Settings menu is found in the Clip Library: set File I/O > Import Preferences > Format to R3D, and then open Metadata.
| Select: | To: |
| Flip Flop | Flip the clip vertically and horizontally. |
| Flop | Flip the clip horizontally. |
| Flip | Flip the clip vertically. |
| Camera | Use the flip settings set on the camera. |
| Disable Flip | Keep the clip's original orientation. |