Compatibility with previous versions
You cannot restore archives from previous versions of Smoke.
Configure Smoke with the Setup Utility
How to use
Run the Setup utility from /Applications/Autodesk/Smoke[version]/Utilities.
If you have multiple versions installed, select the version you want to configure from the drop-down list at the top of the window.
In the Preview, Vtr, and Emulator tabs, the Duplicate and Delete buttons apply to the selected entry, not the one checked under Active.
When you have finished configuring these settings, click Apply to save them.
To revert to the last saved configuration, click Reload. This discards unsaved changes in all the tabs of the setup utility.
To edit the parameters directly in the application configuration file, click Manual Edit. Incorrect settings may make your application unusable. It can be backed up at /usr/discreet/smoke<version>/cfg/init.cfg.
General
- Video Device
The video output device to be used.
- Audio Device
The audio output device to be used. If your Mac is equipped with an AJA Kona 3 card, select AJA. Otherwise, select CoreAudio to use the default sound card of your workstation. You can only use the AJA card as an audio device if you also set the AJA card as the video device. Similarly, you can only use CoreAudio if the AJA card is not set as the video device.
- Reserved Application Memory
The amount of memory allocated for Smoke frame buffers. In most cases, you should leave this setting to Automatic. The default configuration is sufficient for most projects, regardless of the different resolutions you may be working with.
- Network Panel Display
This functionality is not implemented in this version.
- Default Web Browser
The Web browser used by Smoke. To use your Mac's default browser, set to
open.
- Cleaner Export Destination Path
This functionality is not implemented in this version.
- Archive Size
The maximum size for a file archive in megabytes. The default value is 1024.
- Default Location
The path for archives created in Smoke. The default location is /var/tmp/archive.
- Table of Contents Location
The path where online HTML and ASCII tables of contents are saved when archiving. The default location is /usr/discreet/archive.
Preview
Specifies the device used for the graphics-to-video display. Enables entries for the resolutions of your projects, as well as the resolutions supported by your hardware configuration.
Vtr
This functionality is not implemented in this version.
Emulator
This functionality is not implemented in this version.
Media Storage
You can create, edit, or delete media storage volumes. To define a new media storage volume, click Add. A new entry is created, with default values. Click Manual Edit to edit the configuration file in a text editor. You also need to use manual edit to delete a storage volume.
Parameters
- Name: a label to identify the media storage in Smoke. Required.
- Location: path to the Smoke media files on your storage device. Do not select the root of a drive as your media storage folder. Create a subfolder to hold all your media files in one place. The recommended folder name is Autodesk Media Storage/. Required.
- 8-bit Integer, 10-bit Integer, 12-bit Integer and 12-bit Packed Integer. The file formats Smoke uses when writing frames of those bit depths to the storage. Optional.
- Jpeg Compression: can be set from 0 (lowest compression, highest quality) to 100 (highest compression, lowest quality). Optional.
Backburner
To configure background processing for Smoke
- Manager Hostname
The hostname or IP address of the Backburner Manager system that will handle background jobs submitted by Smoke. This enables the Background Wire and Background Proxies buttons in the application; they are otherwise greyed out.
- Job Priority
The priority for jobs sent by Smoke to the Backburner Manager on your rendering network. From 0 to 100, where 0 is the highest priority and 100 is the lowest. The default is 50.
- Server Group
The name of the group of render nodes to which jobs created in Smoke will be submitted. Refer to the Autodesk Backburner User Guide for information on creating groups in Backburner Monitor.
- Group Capability
Whether the nodes in your group are equipped with GPU-accelerated graphics cards or not.
- If none of the nodes in your rendering network are equipped with GPUs, select software. Smoke will not send jobs that require a GPU to the rendering network, but only jobs that can be rendered in software mode by the render nodes.
- If all the nodes in your rendering network are equipped with GPUs, select gpu. Smoke will send all jobs to the GPU-equipped nodes, even if some jobs do not specifically require a GPU render node. If your rendering network also contains render nodes without a GPU, but this value is incorrectly set to gpu, all jobs are sent only to GPU-equipped render nodes, and the nodes without a GPU are never used.
- If your rendering network contains a mix of nodes with GPUs and without GPUs, select hybrid. The application sends all jobs to the rendering network, and Backburner Manager distributes each job to the appropriate type of render node. Select gpu or hybrid only if you are sure that at least one node in your rendering network is equipped with a GPU. Attempting to submit a job that requires a GPU to a rendering network with no GPU-equipped render node results in the job being stuck in the rendering queue indefinitely.
To use your Mac as a background processing node
In Local Server Setting > Manager Hostname, set the computer that will distribute processing jobs to your computer.
Configure Wacom pen buttons
- Open the System Preferences > Wacom Tablet panel.
- If Grip Pen does not appear in the Tool section, touch the pen on the tablet.
- Select the Pen tab.
- Ensure the top pen button is assigned to the double-click function, and that the bottom pen button is assigned to the right-click function.